App for Distant Skies
Dec. 31st, 2011 05:10 pmABOUT YOU
Name: Sarah
Are you 18 or over?: Yes
Other characters played: None
CHARACTER
Name: Sabriel
Canon: Garth Nix's Old Kingdom
Age: 18
History:http://oldkingdomwiki.wikia.com/wiki/Sabriel_%28Book%29
Point in canon: About a month after the end of Sabriel.
Window Location: Inside the grounds of Abhorsen's House.
Universe:http://en.wikipedia.org/wiki/Old_Kingdom_%28book_series%29, http://www.oldkingdom.com.au/charter_marks.html for a good summary on the Charter and Free Magic.
Abilities: Sabriel is a talented Charter Mage- though she's spent most of her life in northern Ancelstierre, and her knowledge of the Charter isn't the best, but what spells she does know, she can cast with a lot of power behind them, and the books in Abhorsen's House may allow her to learn even more Charter Magic. However, Charter Magic will work only in the world of the Old Kingdom, or in the northern part of Ancelstierre.
As the current Abhorsen, Sabriel possesses considerable talent at necromancy-by using a set of seven the seven bells, which I'll just list here, with the descriptions they've been given in the books, and any other uses for them that have been shown or mentioned.
Ranna: The first, and smallest bell, the sleeper. It sends those who hear it into slumber.
Mosrael: The second bell, the waker. It acts as a seesaw, throwing the ringer into death as it brings the listener into life. One of the doors on the way to Abhorsen's House is described as opening to its sound, and in later books it's mentioned that it's used to awaken bound Free Magic spirits.
Kibeth*: The third bell, the walker. This bell has many sounds, and can both grant freedom of movement, to the dead, or remove it. It's described as troublesome, and tries to ring of its own accord, forcing the ringer to walk where she does not wish to.
Dyrim: The fourth bell, the Speaker. It can grant the power of speech, or remove it. In later books, it's mentioned but not shown that it can 'give forgotten words their meaning', so it may have other communication related ablities.
Belgaer: The fifth bell, the thinker. It can restore independent though, memories and "all the patterns of life" to the Dead, but it can erase these as well. In later books, it's used to release someone from a binding.
Saraneth*: The sixth, and deepest of all bells- the binder. It binds the Dead to the ringer's will,
Astarael*: The seventh, and final bell. Weeper, the Banisher, when rung, casts all who hear it deep into Death, including the ringer- and so it's only used as a last resort, when the ringer has no other options. This bell will probably never be used.
* Sabriel may not have these bells to start with, since Saraneth and Kibeth were destroyed in her confrontation with Kerrigor, and Astarael needs to be cleaned before it can sound again. However, I would like her to gain use of these bells again at some point.
Even without the bells, Sabriel can exercise some extremely limited control over the dead by whistling, clapping, singing, etc. In fact, she's shown bringing a rabbit back to life by whistling and using some Charter Marks to repair its body, although the rabbit had only been dead for a few minutes at most, and it's not a stunt Sabriel is likely to pull in-game.
The bells themselves can be countered by either sheer power or by sounding the right notes to counteract them, if a character is skilled in both music and magic.
Sabriel is shown to be sensitive to Death, and is able to sense the presence of the Dead, as well as feel when people or animals die, along with places where passage into Death is easy, such as graveyards, broken Charter Stones, and places where large numbers of people have died, along with being able to tell just by looking at a corpse how long it's been dead for. She's also able to send her spirit into death (I will hash this out with the mods, but my feeling is that Death up until the Ninth Gate corresponds to the path to, and the suburbs of the dead, all the way up to the river, with the Ninth Gate being equivalent to the riverbank- thus, I think Sabriel's daemon will be able to follow her into Death, unless the mods have any other ideas.) She's also competent with a sword, and is used to fighting in chainmail. (Wyverly College has an interesting curriculum.)
Possessions: A set of the seven bells, (Minus Kibeth, Saraneth and Astarael, which Sabriel will try to replace as quicly as she can, given that Kibeth and Saraneth are the bells she's seen using the most, and this piece of extracanonical writing shows how necromancers make their bells, and presumably the Abhorsens have a method that involves Charter as well as Free magic, and which may be in Sabriel's copy of the Book of the Dead.), Abhorsen's Sword, which seems to be a powerful blade with marks that allow it to cause serious injury to the Dead and Free Magic spirits, as well as acting as an aid in casting Charter Magic, and a mail hauberk- it seems to be made of overlapping scales of a ceramic material, and seems to be both lightweight and very tough.
Personality:
Sabriel is determined and pragmatic- she was enough of a realist, after journeying to Abhorsen's house and nearly dying at the hands of the Mordicant, to realize how deep over her head she was, how little she knew about the Old Kingdom, or Charter Magic- and yet, she was brave enough to keep on going, even with that knowledge. She's also perfectly willing to run if staying to fight will get people killed- Sabriel knows her limits, and while she's willing to push them, she know that she won't be able to do any good if she's dead.
Sabriel loved her father deeply- he was her only family member, and was the one who taught her necromancy, in addition to being a confidant, although she later realizes she only knew one facet of the man. His sacrifice was one of the forces that pushed her towards finishing what he started, and stopping Kerrigor once and for all.
While Sabriel is generally serious- dealing with the Dead doesn't give a whole lot of opportunities for smiling or joking around, she tries on occasion- though Touchstone tends to take her seriously when she does so.She's definitely a teenage girl, albeit a mature one- blushing and insisting to herself that she doesn't care and she's not crying when she thinks Touchstone is sleeping with someone else, even though it turns out to be a misunderstanding. She's also capable of becoming exasperated when people (like Touchstone and Mogget) are cryptic or unhelpful, though apparently years of classes in etiquette and her own inclination means that she doesn't swear that often, and tends to speak fairly well spoken. (Actually, she only seems to swear once in the whole book.)
Despite her training in dealing with Death and the Dead, it seems that someone actually dying is relatively new to Sabriel, and it horrifies her. She's also, for all her experience with inhuman monsters, inexperienced when it comes to human evil- she's aware of what necromancers and the Dead do to the living, but the idea of the living willingly cooperating with the dead disturbs her, and until it was pointed out that they had more important things to do, like saving her father, she was eager to oppose some scavengers that were using child slaves as bait for the dead, and Sabriel isn't entirely desensitized to dead bodies or how horrifying the Dead are- but it's something she's able to cope with, and gives her a reason to fight, and protect the living.
The phrase "Does the walker choose the path, or the path the walker?" is used in the books, and it gives some insight into Sabriel's personality- a lot of her development is tied to her both accepting loss, and accepting her duty as the Abhorsen, instead of just escaping to Ancelstierre, where she'd be safe. Her acceptance of this takes place over the course of the book- while at first she tells Mogget that she can choose another path in response to being told that her path is chosen. Later, she says out loud that as much as she wants to go as far south as she can, but is staying to save her father and help defeat Kerrigor. Then, even later, when all hope seems to be lost, she refuses to run away, telling Touchstone that she's the Abhorsen, and besides, with his broken leg, she wouldn't be able to run away with him.
And speaking of Touchstone? Yes, Sabriel loves him, though her initial reaction was blushing awkwardness over seeing a naked man, and exasperation with his attempts at acting servile, she does appreciate his companionship and assistance as he acts as her guide to the Old Kingdom, and while they don't actually admit it until they'd gone to Ancelstierre to dig up Kerrigor's body (Although Sabriel was pragmatic enough to remind him that they had other problems to deal with), those feelings have definitely developed by the time they're in Belisaere, between Sabriel's attempt to convince herself that no, she doesn't care, to her kissing him savagely to get him to resist Astarael's call into death.
The friends Sabriel made at school don't really factor into the story, but it's clear she still cares about them- in later books, she's shown to still be in contact with one of her friends from school, and has named her daughter, Ellimere, after a friend that died in the fight with Kerrigor.
Thread Sample:http://dear-mun.dreamwidth.org/85795.html
Prose Sample: The wind flutes made by Sabriel's father, the previous Abhorsen, had fallen apart under the full moon after her father had passed beyond the final gate- ending a binding that had lasted for twenty years. Now, Sabriel would have to create the bindings anew.
After she'd dealt with Kerrigor. Sabriel had spent the first few days after Kerrigor's defeat in the infirmary of Wyverly College, as her wounds were healed by both Charter Magic and Ancelstierrian medicine, with Touchstone always by her side.
Even after she'd recovered enough to walk around the school grounds, everything was different- she'd been gone for less than a month, and yet her life had changed so much that it seemed much longer. As much as Sabriel still loved her friends and teachers, their paths had parted forever, even as Sabriel had returned to the school. Her path lead to the Old Kingdom, with Touchstone, where she would bind the Dead and help restore order to the Kingdom, helping Touchstone to reverse the rot caused by Kerrigor breaking the Great Stones... which meant she would not see her friends from school much, if at all, she realized, as she walked through the schoo.
Finally, she came to the hall, with the sarcophagus and the two sleeping cats- unlike other parts of the school, no effort had been made to clean it up, beyond removing the bodies. Probably, Sabriel thought to herself, because of the black cat in a red collar that was sleeping on the floor, next to a white cat with an identical collar. Neither of them were truly cats, and Sabriel felt her fingers begin to tremble as she remembered that night- the death of Colonel Horyse, of Ellimere, of Touchstone lying on the ground as she was stabbed with her own sword...
"Sabriel," Touchstone asked her, snapping her out of her thoughts, "What are we going to about Rogir- about Kerrigor?"
"I don't think I could send him beyond the ninth gate- not without the bells," Sabriel admitted quietly. Kibeth and Saraneth were now so many shards of silver metal beneath her feet, and Sabriel knew that even if she had both walker and binder, Kerrigor was still one of the most powerful of the Greater Dead, and even weakened by the destruction of his body, there was the chance that she might fall to him, undoing the sacrifices made by her father, the scouts, and all the girls of her school, letting the Old Kingdom slide into further anarchy.
"I suppose- we'll take him and Mogget to the House, and then- and then put every spell of binding and warding on him that we know," Sabriel said hesitantly. It wasn't ideal, and she could see Touchstone's skepticism, but pressed on.
"The House is already warded, and between the wards and the river, no Dead creature or necromancer will be able to hold him- and after that, the two of us will go to Belisaere," she said, remembering her father's words in Death. Two of the Great Charters had been corrupted.
"We have to restore the Gr-" The words caught in her throat, and Sabriel remembered the binding, and chose her words more carefully, her hand wrapping around Touchstone's. "We have to repair what Kerrigor destroyed," she finally said, with a sense of finality.
Plans: (OPTIONAL)Sabriel is likely to stay in the Old Kingdom, unless other forces compel her to leave, or someone asks her to deal with infestations of undead in another world. She's also going to be willing to accept help from anyone willing to help restore order to the Old Kingdom, provided they're not dead, and may be willing to go to their worlds to offer assistance in return. Also
Notes: In the Old Kingdom, nearly everything pertaining to magic that isn't Charter Magic is both bad, and likely to kill people. Hence, Sabriel will probably be wary of other kinds of magic and supernatural entities- although I think this might quickly be eased back to distrust of only magic and entities of dark, chaotic or undead inclination- and while Sabriel may learn to grudgingly cooperate, or at least not try to attack them on sight, she's unlikely to ever fully trust them without a whole heap of interactions and development.
DÆMON
Name: Bertram
Sex: Male
Form: Raven
Additional notes:
Why this form: Sabriel is both fairly intelligent and wise- both qualities associated with ravens, and as a scavenger and carrion bird, has an association with death to mirror Sabriel's own abilities and role as the Abhorsen.
Name: Sarah
Are you 18 or over?: Yes
Other characters played: None
CHARACTER
Name: Sabriel
Canon: Garth Nix's Old Kingdom
Age: 18
History:http://oldkingdomwiki.wikia.com/wiki/Sabriel_%28Book%29
Point in canon: About a month after the end of Sabriel.
Window Location: Inside the grounds of Abhorsen's House.
Universe:http://en.wikipedia.org/wiki/Old_Kingdom_%28book_series%29, http://www.oldkingdom.com.au/charter_marks.html for a good summary on the Charter and Free Magic.
Abilities: Sabriel is a talented Charter Mage- though she's spent most of her life in northern Ancelstierre, and her knowledge of the Charter isn't the best, but what spells she does know, she can cast with a lot of power behind them, and the books in Abhorsen's House may allow her to learn even more Charter Magic. However, Charter Magic will work only in the world of the Old Kingdom, or in the northern part of Ancelstierre.
As the current Abhorsen, Sabriel possesses considerable talent at necromancy-by using a set of seven the seven bells, which I'll just list here, with the descriptions they've been given in the books, and any other uses for them that have been shown or mentioned.
Ranna: The first, and smallest bell, the sleeper. It sends those who hear it into slumber.
Mosrael: The second bell, the waker. It acts as a seesaw, throwing the ringer into death as it brings the listener into life. One of the doors on the way to Abhorsen's House is described as opening to its sound, and in later books it's mentioned that it's used to awaken bound Free Magic spirits.
Kibeth*: The third bell, the walker. This bell has many sounds, and can both grant freedom of movement, to the dead, or remove it. It's described as troublesome, and tries to ring of its own accord, forcing the ringer to walk where she does not wish to.
Dyrim: The fourth bell, the Speaker. It can grant the power of speech, or remove it. In later books, it's mentioned but not shown that it can 'give forgotten words their meaning', so it may have other communication related ablities.
Belgaer: The fifth bell, the thinker. It can restore independent though, memories and "all the patterns of life" to the Dead, but it can erase these as well. In later books, it's used to release someone from a binding.
Saraneth*: The sixth, and deepest of all bells- the binder. It binds the Dead to the ringer's will,
Astarael*: The seventh, and final bell. Weeper, the Banisher, when rung, casts all who hear it deep into Death, including the ringer- and so it's only used as a last resort, when the ringer has no other options. This bell will probably never be used.
* Sabriel may not have these bells to start with, since Saraneth and Kibeth were destroyed in her confrontation with Kerrigor, and Astarael needs to be cleaned before it can sound again. However, I would like her to gain use of these bells again at some point.
Even without the bells, Sabriel can exercise some extremely limited control over the dead by whistling, clapping, singing, etc. In fact, she's shown bringing a rabbit back to life by whistling and using some Charter Marks to repair its body, although the rabbit had only been dead for a few minutes at most, and it's not a stunt Sabriel is likely to pull in-game.
The bells themselves can be countered by either sheer power or by sounding the right notes to counteract them, if a character is skilled in both music and magic.
Sabriel is shown to be sensitive to Death, and is able to sense the presence of the Dead, as well as feel when people or animals die, along with places where passage into Death is easy, such as graveyards, broken Charter Stones, and places where large numbers of people have died, along with being able to tell just by looking at a corpse how long it's been dead for. She's also able to send her spirit into death (I will hash this out with the mods, but my feeling is that Death up until the Ninth Gate corresponds to the path to, and the suburbs of the dead, all the way up to the river, with the Ninth Gate being equivalent to the riverbank- thus, I think Sabriel's daemon will be able to follow her into Death, unless the mods have any other ideas.) She's also competent with a sword, and is used to fighting in chainmail. (Wyverly College has an interesting curriculum.)
Possessions: A set of the seven bells, (Minus Kibeth, Saraneth and Astarael, which Sabriel will try to replace as quicly as she can, given that Kibeth and Saraneth are the bells she's seen using the most, and this piece of extracanonical writing shows how necromancers make their bells, and presumably the Abhorsens have a method that involves Charter as well as Free magic, and which may be in Sabriel's copy of the Book of the Dead.), Abhorsen's Sword, which seems to be a powerful blade with marks that allow it to cause serious injury to the Dead and Free Magic spirits, as well as acting as an aid in casting Charter Magic, and a mail hauberk- it seems to be made of overlapping scales of a ceramic material, and seems to be both lightweight and very tough.
Personality:
Sabriel is determined and pragmatic- she was enough of a realist, after journeying to Abhorsen's house and nearly dying at the hands of the Mordicant, to realize how deep over her head she was, how little she knew about the Old Kingdom, or Charter Magic- and yet, she was brave enough to keep on going, even with that knowledge. She's also perfectly willing to run if staying to fight will get people killed- Sabriel knows her limits, and while she's willing to push them, she know that she won't be able to do any good if she's dead.
Sabriel loved her father deeply- he was her only family member, and was the one who taught her necromancy, in addition to being a confidant, although she later realizes she only knew one facet of the man. His sacrifice was one of the forces that pushed her towards finishing what he started, and stopping Kerrigor once and for all.
While Sabriel is generally serious- dealing with the Dead doesn't give a whole lot of opportunities for smiling or joking around, she tries on occasion- though Touchstone tends to take her seriously when she does so.She's definitely a teenage girl, albeit a mature one- blushing and insisting to herself that she doesn't care and she's not crying when she thinks Touchstone is sleeping with someone else, even though it turns out to be a misunderstanding. She's also capable of becoming exasperated when people (like Touchstone and Mogget) are cryptic or unhelpful, though apparently years of classes in etiquette and her own inclination means that she doesn't swear that often, and tends to speak fairly well spoken. (Actually, she only seems to swear once in the whole book.)
Despite her training in dealing with Death and the Dead, it seems that someone actually dying is relatively new to Sabriel, and it horrifies her. She's also, for all her experience with inhuman monsters, inexperienced when it comes to human evil- she's aware of what necromancers and the Dead do to the living, but the idea of the living willingly cooperating with the dead disturbs her, and until it was pointed out that they had more important things to do, like saving her father, she was eager to oppose some scavengers that were using child slaves as bait for the dead, and Sabriel isn't entirely desensitized to dead bodies or how horrifying the Dead are- but it's something she's able to cope with, and gives her a reason to fight, and protect the living.
The phrase "Does the walker choose the path, or the path the walker?" is used in the books, and it gives some insight into Sabriel's personality- a lot of her development is tied to her both accepting loss, and accepting her duty as the Abhorsen, instead of just escaping to Ancelstierre, where she'd be safe. Her acceptance of this takes place over the course of the book- while at first she tells Mogget that she can choose another path in response to being told that her path is chosen. Later, she says out loud that as much as she wants to go as far south as she can, but is staying to save her father and help defeat Kerrigor. Then, even later, when all hope seems to be lost, she refuses to run away, telling Touchstone that she's the Abhorsen, and besides, with his broken leg, she wouldn't be able to run away with him.
And speaking of Touchstone? Yes, Sabriel loves him, though her initial reaction was blushing awkwardness over seeing a naked man, and exasperation with his attempts at acting servile, she does appreciate his companionship and assistance as he acts as her guide to the Old Kingdom, and while they don't actually admit it until they'd gone to Ancelstierre to dig up Kerrigor's body (Although Sabriel was pragmatic enough to remind him that they had other problems to deal with), those feelings have definitely developed by the time they're in Belisaere, between Sabriel's attempt to convince herself that no, she doesn't care, to her kissing him savagely to get him to resist Astarael's call into death.
The friends Sabriel made at school don't really factor into the story, but it's clear she still cares about them- in later books, she's shown to still be in contact with one of her friends from school, and has named her daughter, Ellimere, after a friend that died in the fight with Kerrigor.
Thread Sample:http://dear-mun.dreamwidth.org/85795.html
Prose Sample: The wind flutes made by Sabriel's father, the previous Abhorsen, had fallen apart under the full moon after her father had passed beyond the final gate- ending a binding that had lasted for twenty years. Now, Sabriel would have to create the bindings anew.
After she'd dealt with Kerrigor. Sabriel had spent the first few days after Kerrigor's defeat in the infirmary of Wyverly College, as her wounds were healed by both Charter Magic and Ancelstierrian medicine, with Touchstone always by her side.
Even after she'd recovered enough to walk around the school grounds, everything was different- she'd been gone for less than a month, and yet her life had changed so much that it seemed much longer. As much as Sabriel still loved her friends and teachers, their paths had parted forever, even as Sabriel had returned to the school. Her path lead to the Old Kingdom, with Touchstone, where she would bind the Dead and help restore order to the Kingdom, helping Touchstone to reverse the rot caused by Kerrigor breaking the Great Stones... which meant she would not see her friends from school much, if at all, she realized, as she walked through the schoo.
Finally, she came to the hall, with the sarcophagus and the two sleeping cats- unlike other parts of the school, no effort had been made to clean it up, beyond removing the bodies. Probably, Sabriel thought to herself, because of the black cat in a red collar that was sleeping on the floor, next to a white cat with an identical collar. Neither of them were truly cats, and Sabriel felt her fingers begin to tremble as she remembered that night- the death of Colonel Horyse, of Ellimere, of Touchstone lying on the ground as she was stabbed with her own sword...
"Sabriel," Touchstone asked her, snapping her out of her thoughts, "What are we going to about Rogir- about Kerrigor?"
"I don't think I could send him beyond the ninth gate- not without the bells," Sabriel admitted quietly. Kibeth and Saraneth were now so many shards of silver metal beneath her feet, and Sabriel knew that even if she had both walker and binder, Kerrigor was still one of the most powerful of the Greater Dead, and even weakened by the destruction of his body, there was the chance that she might fall to him, undoing the sacrifices made by her father, the scouts, and all the girls of her school, letting the Old Kingdom slide into further anarchy.
"I suppose- we'll take him and Mogget to the House, and then- and then put every spell of binding and warding on him that we know," Sabriel said hesitantly. It wasn't ideal, and she could see Touchstone's skepticism, but pressed on.
"The House is already warded, and between the wards and the river, no Dead creature or necromancer will be able to hold him- and after that, the two of us will go to Belisaere," she said, remembering her father's words in Death. Two of the Great Charters had been corrupted.
"We have to restore the Gr-" The words caught in her throat, and Sabriel remembered the binding, and chose her words more carefully, her hand wrapping around Touchstone's. "We have to repair what Kerrigor destroyed," she finally said, with a sense of finality.
Plans: (OPTIONAL)Sabriel is likely to stay in the Old Kingdom, unless other forces compel her to leave, or someone asks her to deal with infestations of undead in another world. She's also going to be willing to accept help from anyone willing to help restore order to the Old Kingdom, provided they're not dead, and may be willing to go to their worlds to offer assistance in return. Also
Notes: In the Old Kingdom, nearly everything pertaining to magic that isn't Charter Magic is both bad, and likely to kill people. Hence, Sabriel will probably be wary of other kinds of magic and supernatural entities- although I think this might quickly be eased back to distrust of only magic and entities of dark, chaotic or undead inclination- and while Sabriel may learn to grudgingly cooperate, or at least not try to attack them on sight, she's unlikely to ever fully trust them without a whole heap of interactions and development.
DÆMON
Name: Bertram
Sex: Male
Form: Raven
Additional notes:
Why this form: Sabriel is both fairly intelligent and wise- both qualities associated with ravens, and as a scavenger and carrion bird, has an association with death to mirror Sabriel's own abilities and role as the Abhorsen.